This concept of synchronized parameter values can get really interesting when we apply it to our reverb pre-delay and decay times. So from here, we can figure out that 1/16th note is 125ms, (more on the maths and simpler ways to calculate bpm beat divisions later). To do this for parameters with millisecond values, we need to first calculate the beat divisions and their millisecond values for our projects bpm.įor example, 120 beats per minute can be divided down into 500ms per beat (1/4 note). How to Sync reverb pre-delay & decay times Of course, we don’t have to sync things to every downbeat or bar, we could also sync sounds to 16th notes or similar, such as a typical 3/16 note delay. This is a process nearly all of us inadvertently tweak so it pumps in time with the project tempo. Sidechain compression is a common type of processing that most producers are familiar with. but there are a whole host of other devices and parameters that benefit from being synced to the beat, which only allows us to adjust in milliseconds (ms). BPM Syncing is something that we usually associate with delays, where we can easily switch between note values such as 1/4 note or 1/8 note delays.
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